FUNCTION

Specify the type of your image. Usually, you will use one of the predefined standard images here, (one of the MUII_xxx definitions from mui.h), but you also can supply a string containing a MUI image specification. Image specifications always starts with a digit, followed by a ':', followed by some parameters. Currently, the following things are defined (all numeric parameters need to be ascii values!):

''0:x''
where x is between MUII_BACKGROUND and MUII_FILLBACK2 identifying a builtin pattern.

''1:x''
where x identifies a builtin standard image. Don't use this, use ''6:x'' instead.

''2:r,g,b''
where r, g and b are 32-bit RGB color values specified as 8-digit hex string (e.g. 00000000 or ffffffff). Kick 2.x users will get an empty image.

''3:n''
where n is the name of an external boopsi image class.

''4:n''
where n is the name of an external MUI brush.

''5:n''
where n is the name of an external picture file that should be loaded with datatypes. Kick 2.x users will get an empty image.

''6:x''
where x is between MUII_WindowBack and MUII_Count-1 identifying a preconfigured image/background.